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PvP realtime backend — WS manager, Redis matchmaking, session loop

Built the realtime PvP backbone for Ki Clash: a room-based WebSocket manager, a Redis-backed FIFO matchmaking service, and a WebSocket-driven game session, plus a PvP frontend with matchmaking and game UI.

Built the realtime PvP backbone for Ki Clash across four commits.

What changed

Notes

No engineering-log narrative or decision sections were specified for this milestone, so the bullets above are grounded solely in commit subjects and changed-file lists. All four commits are dated 2026-02-22, matching the planned milestone date.

Commits